Saturday, December 31, 2016

OBJECTS

This topic is very broad, but I'll be starting with the basics Objects in game maker are basically the functions in the game or the body of a sprite Before they is a player and object must be created eg if you press the left cursor key wat makes the player move that is the object function and before you can be able to put a player in the room of the game it must be converted to an object B*s: a room is required for u to run the games so don't bother pressing f5 or the run ccommand

Thursday, December 29, 2016

Learning About Sprites

A sprite is any image used as an object in game maker.before starting a game you have to create a sprite or use an image as a sprite, So rightclick the folder 'Sprites' you see then click create a new sprite, then click edit sprite to draw yours or load sprite to use an image as your sprites. Sprites are used as the image the player sees in the game. A sprite is any image you see in a game e.g a wall is a sprite the enemy is a sprite the player is a sprite. Now you have a knowledge of sprites next will be looking at Creating 'OBJECTS' B*s: An object in gamemaker is the body and head of the sprite it tells every object what to do.

NEW TO GAME MAKER

Now ya new to game maker studio and your wondering what do I do, how am I going to make a game, now I'll be teaching you all about creating a game with gamemaker, please note that gamemsker does not support 3d games but 2d but I'll be helping you get to know how to make your games using this app and you'll be free to ask questions by commenting, our discussion will start from creating sprites to objects to timelines,high scores and other stuffs I'll be updating this blog weekly so enjoy. But recently I'm working on 3 games 2 of them I'm proud of the remaining my siblings are proud of, actually every project I make in gamemaker helps me learn about a particular thing and make sure your using standard or pro liscence before starting this also you should have at least the 1.3.3 version of game maker studio before progressing.